productId: string (Unique identifier for the product)name: string (Name of the product)price: float (Price of the product)description: string (Description of the product)quantity: int (Quantity in stock)isAvailable: boolean (Indicates if the product is available)updateQuantity(int amount): Update the quantity based on restocking or sales.setAvailability(boolean status): Set the availability status based on stock.paymentId: string (Unique identifier for the payment)amount: float (Amount to be processed)method: enum (Payment method: coins, cash, card)status: enum (Payment status: success, failed, pending)timestamp: datetime (Time of the transaction)validate(): Validate the payment method and amount.process(): Process the payment.refund(): Handle refund logic.transactionId: string (Unique identifier for the transaction)productId: string (References the purchased product)paymentId: string (References the payment made)timestamp: datetime (Time when the transaction took place)errorState: string (Details about any errors during the transaction)logTransaction(): Log the transaction details.handleError(string errorMessage): Detailed error handling logic.userId: string (Unique identifier for the user)role: enum (User role: customer, maintenance, admin)accessPrivileges: string (Details about permissions for admin roles)login(): Authenticates the user.logout(): Logs the user out.products: List (List of products in the inventory)lowStockThreshold: int (Threshold for low stock)addProduct(Product product): Add a new product to the inventory.removeProduct(string productId): Remove a product from the inventory.checkStock(): Check the stock levels and notify maintenance if low.alertId: string (Unique identifier for the alert)message: string (Details of the alert)timestamp: datetime (Time of the alert)sendAlert(): Notify maintenance personnel about issues.logAlert(): Keep a record of maintenance alerts.Determine how these objects will interact with each other to fulfill the use cases...
Design inheritance trees where applicable to promote code reuse and polymorphism. This step involves identifying common attributes and behaviors that can be abstracted into parent classes...
Consider using design patterns (e.g., Factory, Singleton, Observer, Strategy) that fit the problem...
Attributes: For each class, define the attributes (data) it will hold...
Methods: Define the methods (functions) that operate on the attributes. Ensure they align with the object's responsibilities and adhere to the principle of encapsulation.
public class Car { ... } // ExampleCheck and explain whether your design adheres to solid principles (Ask interviewer what SOLID principle is if you can not recall it.)...
Explain how your design can handle changes in scale and whether it would be easily to extend with new functionalities...
Try creating a class, flow, state and/or sequence diagram using the diagramming tool. Mermaid flow diagrams can be used to represent system use cases. You can ask the interviewer bot to create a starter diagram if unfamiliar with the tool. Briefly explain your diagrams if necessary...
Critically examine your design for any flaws or areas for future improvement...