My Solution for Design a Notification System with Score: 8/10
by nectar4678
Requirements
To design a notification system, we must first understand how it will be used. The system should:
- Managing user preferences for notification types and delivery channels.
- Scheduling notifications across various time zones and ensuring they are sent at the right time.
- Implementing robust retry mechanisms with strategies like exponential backoff and fallback channels.
- Providing APIs with authentication for external systems to send notifications.
- Logging errors, tracking delivery status, and processing delivery reports.
- Supporting union and intersection of channels to handle multi-channel notifications.
- Handling peak loads with caching, load balancing, and distributed processing.
- Preventing duplicate notifications and addressing edge cases like time zones and third-party failures.
Define Core Objects
Based on the requirements, the main objects in the system include:
- User: Represents recipients and stores their preferences, time zone, and notification history.
- Notification: Contains the notification payload, delivery status, priority, and associated channels.
- Channel: Encapsulates logic for communication mediums and fallback strategies.
- Scheduler: Manages scheduling tasks, respecting time zones and priority.
- RetryManager: Handles retry logic, limits, and fallback strategies.
- Template: Stores and formats content dynamically based on user preferences and channels.
- Logger: Captures and manages errors, delivery reports, and retries.
- APIService: Provides secured endpoints for external services to interact with the system.
Analyze Relationships
- User and Preferences: Preferences are stored in a database, fetched at runtime, and cached for performance.
- Notification and Status: Each notification tracks its delivery status, updated asynchronously as delivery reports are processed.
- Notification and Channels: Union and intersection logic determines which channels are used based on preferences.
- RetryManager and Notification: Retried notifications are updated with attempt counts and final statuses.
- Scheduler and Time Zones: Notifications are scheduled based on user time zones, considering daylight saving adjustments.
Establish Hierarchy
- Channel Hierarchy: Create a base
Channel
class with common attributes and methods. DeriveEmailChannel
,SMSChannel
, andPushChannel
for channel-specific logic. - Notification Type Hierarchy: Define a base
Notification
class and extend it for different types likeTransactionalNotification
andPromotionalNotification
.
Design Patterns
- Channel Hierarchy: Base
Channel
class with specific implementations forEmailChannel
,SMSChannel
,PushChannel
, etc. - Notification Type Hierarchy: Extendable base
Notification
class for different notification types. - Retry Strategies: Strategy pattern for retry logic, allowing dynamic injection of strategies (e.g., exponential backoff).
Define Class Members (write code)
class User:
def __init__(self, user_id, preferences, time_zone):
self.user_id = user_id
self.preferences = preferences # {channel: enabled/disabled}
self.time_zone = time_zone
def get_preferences(self):
# Simulate fetching preferences from a database
return self.preferences
class Notification:
def __init__(self, user, content, channels, priority="Normal"):
self.user = user
self.content = content
self.channels = channels
self.priority = priority
self.status = "Pending"
self.attempts = 0
def update_status(self, new_status):
self.status = new_status
class Scheduler:
def schedule(self, notification):
# Convert user time zone to UTC for scheduling
utc_time = self.convert_to_utc(notification.user.time_zone, notification.scheduled_time)
# Add to a job queue (e.g., RabbitMQ)
print(f"Scheduled notification at {utc_time} for user {notification.user.user_id}")
def convert_to_utc(self, time_zone, time):
# Example conversion logic
return time # Simplified for demonstration
class RetryManager:
def retry(self, notification):
if notification.attempts >= 3:
notification.update_status("Failed")
Logger.log_error(f"Notification failed after retries: {notification}")
return
notification.attempts += 1
# Exponential backoff
delay = 2 ** notification.attempts
print(f"Retrying in {delay} seconds for user {notification.user.user_id}")
class Logger:
@staticmethod
def log_error(message):
# Write to an error log
print(f"ERROR: {message}")
@staticmethod
def log_event(message):
# Write to an event log
print(f"EVENT: {message}")
Adhere to SOLID Guidelines
- Single Responsibility: Each class handles one responsibility, such as sending a notification or managing retries.
- Open/Closed Principle: The system is open to new channels by extending the
Channel
class without modifying existing code. - Liskov Substitution: Derived channel classes can replace the base
Channel
class wherever required. - Interface Segregation: Classes like
Channel
provide specific methods (send
) that do not impose unnecessary functionality. - Dependency Inversion: High-level modules like
NotificationService
depend on abstractions likeChannel
rather than concrete implementations.
Consider Scalability and Flexibility
The design can handle large-scale notifications by:
- Caching Strategies: Use Redis to cache user preferences and notification templates.
- Load Balancing: Distribute requests across servers and workers using load balancers and message queues.
- Duplicate Handling: Employ deduplication logic at the database level using unique keys (e.g.,
user_id + content_hash
).
Create/Explain your diagram(s)
Future improvements
- User Interaction: Implement APIs for user preferences management, including UI/UX designs for opting in/out.
- Advanced Scheduling: Support recurring notifications and dynamic scheduling changes.
- Edge Case Handling:
- Daylight saving adjustments for time zones.
- Notification prioritization during third-party outages.
- Monitoring and Alerts: Real-time dashboards to monitor delivery success rates and system health.