Android AsyncTask threads limits?
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Overview of Android AsyncTask
Android's `AsyncTask` is an abstraction for performing asynchronous operations on the user interface (UI) thread. It allows easy performance of background operations and then publish results on the UI thread without having to manipulate threads and handlers. Though convenient, it's essential to understand its threading limits to avoid potential pitfalls like performance bottlenecks and app crashes due to saturation of threads.
Technical Details on AsyncTask Threading Limits
Initially, `AsyncTask` was designed to execute its tasks serially on a single background thread. However, this design was later changed to allow tasks to be executed in parallel when necessary. With changes in Android versions, handling `AsyncTask` became more refined. Here's a concise explanation:
- Android 1.5 - Android 1.6: Tasks were executed on a single thread.
- Android 1.6 - Android 3.0 (Honeycomb): Introduction of an executor that allowed for tasks to run in parallel, resulting in potential issues related to thread starvation.
- Android 3.0 - Present: Adoption of a default serial executor to ensure tasks execute one after another on the same background thread, improving predictability and stability. However, parallel execution is still possible using a custom executor.
`AsyncTask.THREAD_POOL_EXECUTOR`
Since Android 3.0 (`Honeycomb`), the `THREAD_POOL_EXECUTOR` allows tasks to execute concurrently. This static executor uses a thread pool to run tasks and is essential to avoid the blocking behavior associated with the default executor.
Limitations and Behavior
- Default Behavior: When using `execute()`, tasks run serially.
- Parallel Execution: Use `executeOnExecutor(AsyncTask.THREAD_POOL_EXECUTOR, params...)` for concurrent execution.
- Thread Pool Limit: The `THREAD_POOL_EXECUTOR` uses a fixed maximum pool size that's usually appropriate for typical applications. The hard limit ensures that too many threads don't create resource contention.
Max Parallel Threads
`THREAD_POOL_EXECUTOR` in Android is backed by parameters defined in the `corePoolSize` and `maximumPoolSize`. Although values can vary by device and Android versions, as a general convention:
- Core Pool Size: Around 5 threads.
- Max Pool Size: Usually equals the core pool size, but could be larger for test devices or certain OS customizations.
- Queue Capacity: Typically, Integer.MAX_VALUE ensures that once the pool is full, the queue can keep accepting new tasks.
There is no precise guaranteed maximum for all devices and implementations due to OS and hardware differences.
Example
Related reading
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- Android Only the original thread that created a view hierarchy can touch its views.
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