How to find the fixed points of a simple mod function elegantly?
Data Structures & Algorithms practice on Codemia
Step through 300 algorithm problems with animated visualisers that show the data structure changing as the code runs.
Finding the fixed points of a simple mod function is an intriguing mathematical problem that blends elements of number theory with algebra. A fixed point of a function is an element of the function's domain that is mapped to itself. For mod functions, this involves solving certain congruences. In this article, we'll explore the concept of fixed points in mod functions, how to find them, and some practical examples to facilitate understanding.
Understanding Mod Functions
A mod function can be expressed in general terms as f(x) = x mod n
, where n
is a positive integer and x mod n
returns the remainder of the division of x
by n
. The range of the mod function is from 0
to n-1
.
The primary interest in this context is to find such x
that satisfy:
Which simplifies to:
This implies that if x
is a fixed point of the function, it must satisfy this equivalence relation.
Finding Fixed Points
To find the fixed points of f(x) = x mod n
, consider the equivalence condition. Here is a step-by-step approach:
Step 1: Setting the Condition
Since f(x) = x mod n
means that f(x)
outputs the remainder of x
divided by n
, the equation f(x) = x
implies:
So, we need:
Where x
can be represented in the form:
x = kn, \quad \text{where k \in \mathbb{Z} (the set of all integers)}
Step 2: Solving the Equation
From the equation above, the fixed points are those integers x
such that:
Conclusion
The fixed points of the mod function f(x) = x mod n
are integer multiples of n
. These fixed points are all numbers of the form kn
(where k
is an integer).
Practical Example
Let's apply this to a simple example:
Consider f(x) = x mod 3
.
Determine Fixed Points
- Solve the equation:
- Which simplifies to finding numbers
xthat satisfy:
x = 3k, \quad \text{where k \in \mathbb{Z}}
- Some fixed points, in this case, are:
0, 3, -3, 6, -6,....
Verification
• For x = 3
, f(3) = 3 mod 3 = 0
, but this maps back to 0
, aligning with 3 mod 3 = 0
.
• For x = 0
, f(0) = 0 mod 3 = 0
.
• Extending to negative numbers also holds as multiplication by any integer k
results in a number divisible by n
.
Summary
The key points regarding finding fixed points for the mod function f(x) = x mod n
are summarized in the table below:
| Concept | Description |
| Mod Function | Outputs the remainder of division by n : f(x) = x mod n |
| --- | --- |
| Fixed Point Condition | x \equiv x mod n → x is a multiple of n |
| --- | --- |
| Fixed Point Form | x = kn , where k is any integer (positive, negative, or zero) |
| General Solution | Multiples of n : 0, n, -n, 2n, -2n,... |
| --- | --- |
| Example for n = 3 | Fixed points include: 0, 3, -3, 6, -6,... |
| --- | --- |
Additional Insights
Applicability
Finding fixed points is not just a theoretical exercise. It has applications in cryptography, computer science, and digital signal processing where operations are often conducted modulo some number, particularly in systems constrained by finite bits.
Visualization
Visualizing numbers along a line may help in understanding fixed points' periodic nature with respect to n
.
Understanding the symmetry and distribution of these fixed points can greatly assist in comprehending more complex systems where modular arithmetic plays a pivotal role.
Related reading
- How to find the intersection point between a line and a rectangle?
- how to find the least number of operations to compute xn
- How to find the maximum number of unique unit fractions that sum up to one
- How to find the number of values in a given range divisible by a given value?
- How to find the smallest number with just 0 and 1 which is divided by a given number?
- How to find the units digit of a certain power in a simplest way
- How to find two most distant points?
- How to force Apache Flink using a modified operator placement?

DSA Fundamentals
Master algorithmic patterns and data structures through hands-on LeetCode-style problems - from arrays and hashing to dynamic programming and advanced graphs.
View the courseTrack what you have practised
A free account saves your progress, solutions and study plan across every problem on Codemia.
Data Structures & Algorithms practice on Codemia
Step through 300 algorithm problems with animated visualisers that show the data structure changing as the code runs.