How to handle missing 'emplace_range' in C0x STL?
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Introduction
There is no standard emplace_range in C++11 or later STL containers, so you cannot ask a container to construct an entire range of elements in place with one built-in call. The normal solution is to pick the right insertion strategy for the container and element type: loop with emplace_back, use insert with iterators, or move from an existing range when that is the real goal.
Why emplace_range Does Not Exist
emplace was added to construct one element directly inside a container:
- '
vector::emplace_back' - '
deque::emplace_back' - '
list::emplace' - '
map::emplace'
What it does not do is bulk-emplace an arbitrary input range. That omission is not a bug in your standard library. It is just not part of the STL interface.
So if you were looking for something like:
the practical answer is: use an ordinary loop or a range insertion strategy instead.
Sequential Containers: Emplace in a Loop
For containers such as std::vector, the most direct replacement is to loop and emplace each element.
This is the simplest and clearest substitute when you want one new element per source item.
If the source elements can be moved:
That can reduce copies, but only if moving the source is acceptable.
insert May Be Better Than Manual Emplacement
If the source already contains fully constructed objects, insert is often exactly the right tool.
This does not "emplace" in the strict constructor-forwarding sense, but it may be the best operation semantically. A lot of code chases emplacement when ordinary insertion is already correct and readable.
If you want to move from the range:
That is often the closest practical bulk alternative to a hypothetical emplace_range.
Associative Containers
For containers such as std::map or std::set, use emplace or emplace_hint per element.
For a source range:
Again, there is no built-in bulk-emplace call. Iteration is the intended model.
Write a Helper If You Need the Pattern Often
If your codebase repeatedly wants "emplace every item from this range," write a small helper with explicit semantics.
Usage:
That gives you the convenience of a range-style operation without pretending the STL already provides it.
Keep helpers narrow. A generic utility should still match container semantics clearly.
Choose the Right Tool, Not the Most Clever One
The important design question is not "how do I simulate emplace_range exactly." It is:
- am I constructing new elements from arguments
- am I copying existing elements
- am I moving existing elements
Those are different operations. Using insert for existing elements is often better than forcing every problem through emplace.
Common Pitfalls
- Assuming the absence of
emplace_rangemeans your STL is incomplete. - Using manual emplacement loops when
insertalready expresses the intent better. - Forgetting to reserve capacity before repeated
emplace_backinto a vector. - Moving from a source range without confirming that the source may be left moved-from.
- Writing overly generic helpers that hide container-specific behavior.
Summary
- There is no standard
emplace_rangein C++11 STL containers. - For sequential containers, a loop with
emplace_backis a common replacement. - If the source already contains objects,
insertis often the better tool. - Use move iterators when bulk-moving existing elements is the real goal.
- Prefer clear container-specific code over inventing a misleading pseudo-STL API.
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